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Acer Project DualPlay Mini Concept Hands-On: Flipping From Powerful Handheld to Powerful Tiny Laptop

Acer's DualPlay Mini concept combines a handheld gaming PC and mini-laptop with a satisfying flip-and-swivel display, but remains a niche prototype.

The premise of Acer's Project DualPlay Mini concept is the ability to "move fluidly between gaming and productivity," according to the company, but this is a gaming machine. No one is going to be exclusively tackling spreadsheets on this thing, although it supports external displays.

While an eight-inch screen is fine for handheld gaming, it is a challenging way to navigate Windows 11 in a more conventional way. That is probably the biggest reason why this will never hit stores. The two prototypes at Acer's stand seemed to share the same game accounts, so attendees could only play one at a time. That is a logistics issue, but it curtailed time playing on the prototype.

More than the games, the flip-and-swivel mechanism was the standout feature. Pull the display up, rotate it on the horizontal axis, and click it into place. It was so satisfying. The controller design is very Xbox, with the same metallic D-pad circle and Xbox thumbsticks now immortalized in IKEA furniture. It is comfortable enough for a quick spin around in Forza, with particularly spongy collar buttons. But the weight of the DualPlay Mini becomes noticeable quickly, which makes sense given that whatever powers the thing comes with dual-fan cooling, as seen in Acer's gaming handhelds that have reached the market.

Another drawback is the lack of any trackpad. Acer's own promo video shows users controlling the device with a mouse in its laptop configuration. Despite all that, the device is not completely off-putting. It might be the slick transformation mechanism, unlatching and spinning around between game console and laptop, or how it reminded the writer of a Kohjinsha mini laptop from the 2010s.

An Acer spokesperson who helped get the DualPlay Mini running Forza Horizon 5 reiterated several times that he could not reveal much about it, except that it was running on a GPU already available on the market, adding to the mystery. Even if this never reaches consumers, the display-flipping mechanism deserves to appear in something, anything.